SDL-1.2.15
      
      
        
          Introduction to SDL
        
        
          The Simple DirectMedia Layer (SDL
          for short) is a cross-platform library designed to make it easy to
          write multimedia software, such as games and emulators.
        
        
          This package is known to build and work properly using an LFS-11.0
          platform.
        
        
          Package Information
        
        
        
          SDL Dependencies
        
        
          Recommended
        
        
          Xorg
          Libraries (if they are not present, the corresponding modules
          are not built)
        
        
          Optional
        
        
          AAlib-1.4rc5, ALSA-1.2.5, GLU-9.0.2, NASM-2.15.05,
          PulseAudio-15.0, Pth-2.0.7, X Window
          System, DirectFB,
          GGI,
          libcaca, PicoGUI, and SVGAlib
        
        
          User Notes: https://wiki.linuxfromscratch.org/blfs/wiki/sdl
        
       
      
        
          Installation of SDL
        
        
          Install SDL by running the
          following commands:
        
        sed -e '/_XData32/s:register long:register _Xconst long:' \
    -i src/video/x11/SDL_x11sym.h &&
./configure --prefix=/usr --disable-static &&
make
        
          Now, as the root user:
        
        make install &&
install -v -m755 -d /usr/share/doc/SDL-1.2.15/html &&
install -v -m644    docs/html/*.html \
                    /usr/share/doc/SDL-1.2.15/html
       
      
        
          Testing SDL
        
        
          If you wish to, test the installation of SDL using the included test programs. It is
          not required to install any of the resulting binaries to validate
          the installation. Issue the following commands to build the test
          programs:
        
        cd test &&
./configure &&
make
        
          You'll need to manually run all the test programs (they are listed
          in the README file in this
          directory). Many of them will need to be manually killed, and
          you'll need to turn your speakers on with the volume at a suitable
          level.
        
       
      
        
          Command Explanations
        
        
          sed -e ...: This
          command fixes compilation with libX11-1.6.0 and later.
        
        
          --disable-static: This
          switch prevents installation of static versions of the libraries.
        
        
          --disable-alsa-shared: This switch
          disables dynamically loading ALSA shared libraries.
        
        
          --disable-sdl-dlopen: This switch
          disables using dlopen for shared object loading. Loading image
          backend libraries like libpng dynamically on the fly does not work.
        
        
          --disable-x11-shared: This switch
          disables dynamically loading X11 shared libraries.
        
       
      
        
          Configuring SDL
        
        
          
          
            Configuration Information
          
          
            As with most libraries, there is no configuration to do, save
            that the library directory, i.e., /opt/lib or /usr/local/lib should appear in /etc/ld.so.conf so that ldd can find the shared
            libraries. After checking that this is the case, /sbin/ldconfig should be run
            while logged in as root.
          
         
       
      
        
          Contents
        
        
          
            
              Installed Program:
              sdl-config
            
            
              Installed Libraries:
              libSDL.so and libSDLmain.a
            
            
              Installed Directories:
              /usr/include/SDL and
              /usr/share/doc/SDL-1.2.15
            
           
         
        
          
            Short Descriptions
          
          
            
              
              
            
            
              
                | 
                    sdl-config
                   | 
                    determines the compile and linker flags that should be
                    used to compile and link programs that use libSDL | 
              
                | 
                    libSDL.so | 
                    contains functions that provide low level access to
                    audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
                    and 2D frame buffer across multiple platforms
                   | 
            
          
         
       
      
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