The libvdpau package contains a library which implements VDPAU.
VDPAU (Video Decode and Presentation API for Unix) is an open source library (libvdpau) and API originally designed by Nvidia for its GeForce 8 series and later GPU hardware targeted at the X Window System. This VDPAU API allows video programs to offload portions of the video decoding process and video post-processing to the GPU video-hardware.
Currently, the portions capable of being offloaded by VDPAU onto the GPU are motion compensation (mo comp), inverse discrete cosine transform (iDCT), VLD (variable-length decoding) and deblocking for MPEG-1, MPEG-2, MPEG-4 ASP (MPEG-4 Part 2), H.264/MPEG-4 AVC and VC-1, WMV3/WMV9 encoded videos. Which specific codecs of these that can be offloaded to the GPU depends on the version of the GPU hardware; specifically, to also decode MPEG-4 ASP (MPEG-4 Part 2), Xvid/OpenDivX (DivX 4), and DivX 5 formats, a GeForce 200M (2xxM) Series (the eleventh generation of Nvidia's GeForce graphics processing units) or newer GPU hardware is required.
This package is known to build and work properly using an LFS 7.9-systemd platform.
This package is known to build properly using the gcc-6 compiler.
Download (HTTP): http://people.freedesktop.org/~aplattner/vdpau/libvdpau-1.1.1.tar.gz
Download MD5 sum: 11a842df9fbaad0f5f10cf553b8d5690
Download size: 416 KB
Estimated disk space required: 9.2 MB
Estimated build time: 0.1 SBU
Install libvdpau by running the following commands:
./configure --prefix=/usr \ --sysconfdir=/etc \ --disable-static && make
To test the results, issue: make check.
Now, as the
switch prevents installation of static versions of the libraries.
Last updated on 2016-05-29 22:33:21 -0500